v1.6.2 is now available to all players on PC and is being submitted today (April 27, 2021) to Apple Arcade and consoles:
- Be able to craft a specific amount of an item, not just 1 or MAX
- Add option to purchase clothing closet expansions
- Add tutorial hint for harvesting rocks to help new users avoid confusion
- Various balance adjustments to Lee Berry quests
- Nerfed master shovel quest item requirements
- Decrease crafting costs for certain epic, legendary and unique recipes
- Higher level animals will not always require high level foods
- Reduce hardwood repair costs on pickaxe from 15 to 10
- Holding shift will cause avatar to run even when navigating with mouse
- Up to 8 pets can become newly hungry each day, depending on how many total pets you possess
- Fix for doober items coming back to you if you place them via the inventory button
- Esc key won't open the options menu when inventory is open; just closes the inventory instead
- Increase sale and buy price of all shells by 5x. Mr. Kit is feeling generous!
- Gem fusion rebalance, making it easier to craft higher tier gems. Existing players who have already crafted gems at the lower rates will find a gift in their inbox when they install this update.
- Slight nerf to the sell price of various common crafted decorations
- Quests that don't advance the story have a small additional chance of rewarding crafting recipes
- Prevent heartbroken imps from walking away after completion; prevent both imps giving rewards
- Make heartbroken imps decay after one day
- Make heartbroken imps not hide to prevent players from thinking they're gone
- Ignore inputs on heartbroken imps without rewards so they can't block inputs from ones with loot
- Remove cry anim from non-heartbroken imps to reduce confusion
- Reduce potential distance from landmarks for items described as "near a ..."
- Chaseable imp coin reward bumped from 10->100
- Adjustments to several quests that were blocking players or had various bugs
- Spirit wells despawn after a day, instead of two days
- Seagull Quest8 won't activate until after Arjun Q1 is finished, to prevent frustration
- Increase food recipe drops from leaf piles by a moderate amount.
- Prevent single fences from spawning at the mayor's store.
- Mayor outfit (3 clothing pieces) cost reduced significantly.
- Visibly signal when dowsing rod is useable (good reason to keep it in your quick inventory!)
- Adjust gamepad throw dots to form a line parallel to the world vector; should feel more accurate!
- Adjust random decoration recipe drops so that higher, more expensive rarities drop less frequently.
- Updated relic donations to the Collection; the donations now give ash along with gems
- Unlock rare fish earlier in the campaign so people don't get blocked
- Attention (!) icons in shops will now only appear when you don't possess enough of the required item for a given quest
- Fix glitching in fireflies
- Reduced a handful of item crafting requirements
- Update salad art
- Fix for storage<->inventory infopanel not working at the end of a drag & drop
- Several other under-the-hood changes to fix various bugs, improve balance and help performance
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